
There are some interesting mechanics at play here. Thankfully, Dead or Alive 6 has plenty of escape routes, and retains the hold and side-stepping systems of previous versions of the series. Couple this with some stages that have areas that add extra chunks of potential damage, such as exploding crates in the treasure ship stage, and you can end up rinsing life bars with a single combo.

Characters move and strike fast, dishing out tonnes of damage in the process. If you fancy getting the most out of the fighting system behind Dead or Alive 6, then you'll need quick reactions. Clothing often clips into limbs and hair moves as if the characters are underwater. Even some of the idle animations look really odd, elbows moving in ways they really shouldn't as chests expand and collapse. You feel more work has gone into the more well-known characters, such as Bayman, Kasumi, Leifang and Tina than some of the supporting cast.
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Some of the Break Blows have real impact.ĭead or Alive has always been a fast-paced, high-damage 3D fighter, and the series has ebbed and flowed in terms of game feel over the years, but Dead or Alive 6 feels janky to me, with odd, jerky animations for many of the characters. Nico, a Finnish scientist who works for an evil organisation and is obsessed with bringing people back from the dead via cloning, fares a little better, but feels torn in two opposing design directions - young and cute and a super serious scientist. I'd forgot about Diego, a Mexican-American street fighter who cracks heads in the back alleys of New York, as soon as I had finished the story mode. Now, compared to the colourful, joyous exuberance of Arc System Works' Dragon Ball FighterZ, it just feels dreary. Generations of consoles ago the series was a technical showcase. This is a game with expressionless, wrinkle-free faces that are either covered in sweat or lip gloss. What's worrying is as you slog through the game's nonsensical story you become desensitised to Dead or Alive 6's creep factor, and you start to realise the game has other issues instead, like how naff it all is, how flat the art style looks and how poor the audio sounds. Dead or Alive 6 is a video game that includes characters I steer clear of because of how grim they are. I can't help but feel embarrassed to have Honoka and Tina's physics-defying boobs float about on my telly.

Wrestler Tina Armstrong's skimpy outfit at least makes some sort of sense, in a WWE diva kind of way, but her interactions with wrestling partner and father Bass give off more than a whiff of that most uncomfortable of relationships: Donald and Ivanka Trump. is kitted out to be some sort of teen sex slave. Similarly, Marie Rose, officially an 18-year-old Swedish maid, but, yeah. is low hanging fruit for thirsty kawaii fans. Honoka, who according to her bio is an 18-year-old Japanese student but. During victory poses sweat sometimes dribbles off of the character's chin. Make no mistake, Dead or Alive 6 is Dead or Alive, warts and all.
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And Team Ninja has stuck with the icky camera free roam for victory poses. The skimpiest outfits - some of which are nothing more than a pair of knickers and a bra - must be unlocked via playing the game. By default, the female characters' breasts bounce around like balloons tied to string (you can turn this off in the settings). The game itself, though, betrays this marketing spiel, exposing it for the lip service it always was. You know, it was an outfit that made sense. Series star Kasumi was shown wearing an outfit that covered her up and looked a bit like something a modern day ninja would wear to battle. At reveal we were told the heavily sexualised female characters of old had been ditched in favour of a more realistic look in-line with heavy-hitting fighting.
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Availability: Out now on PC, PS4 and Xbox Oneĭead or Alive 6 has endured a tiresome, weird bait and switch from the developers at Team Ninja.

How has a new mainline Dead or Alive game come out in 2019? Did Team Ninja, a developer that I'd thought had reinvented itself with the superb Nioh, lose a bet with Koei Tecmo or something? However it happened, the result is a game that's at best naff, at worst grim.

The Japanese fighter more famous for its bouncing breasts than its juggle combos. Dead or Alive 6 stumbles into 2019 like a drunken uncle staggers onto the dancefloor at a wedding: past it and likely to embarrass.Īh, Dead or Alive.
